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04 October 2006


Proximity Games on Big Urban Screens

Imagine a dormant virtual world with four seasons projected individually every week for the public to play with. The 3D inhabitants of the virtual world will come to life and populate the world as soon as they are prompted by the proximity of a Bluetooth signal from a mobile phone.... (Maria N. Stukoff)

See also Marias thoughts on her blog about an Open Mobile Broadcasting Channel

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